- check_circle Armor
- check_circle Art
- check_circle Environment
- check_circle Font
- check_circle GUI
- check_circle Items
- check_circle Misc
- check_circle Mobs
- check_circle Particles
- check_circle Terrain
- check_circle Audio
- check_circle Models
Published Feb 20th, 2/20/24 11:00 pm
- 4,887 views, 12 today
- 395 downloads, 2 today
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⧋ This is my main project and will always be a work in progress as the game updates
Lucidium is a vanilla-like resource pack of tweaked assets, improvements to outdated textures, simplicity changes and parity fixes with the mission of maintaining the core feeling of the game throughout. With a focus on streamlining redstone design, the pack introduces new blockstate textures for various components, making complex contraptions simpler to create. Outdated textures have been refined, and inconsistencies have been addressed to ensure a cohesive and visually pleasing experience. Most of the default textures have not been altered to ensure that the base feel of the game we all love still shines through the various improvements. Every single change made in this pack, no matter how small, was meticulously toiled over until the perfect aesthetic was achieved. A reasonable amount of the textures, models, and artwork featured in this pack were not made by me; most of the assets that are changed have been heavily edited and curated to ensure consistency with the vanilla Minecraft experience.
Optifine is not required for this pack; support for Mod Menu GUI is included
If you have any suggestions, or feeback please submit an issue on the Github Issue Tracker
● This pack improves most with support from the community, and would not be the same without it!
► Feature List
► Github Page
► Credits
► Proof Of Permissions
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International
© 2024 7eventy7 | Some Rights Reserved | CC BY-NC-SA 4.0
Progress | 100% complete |
Game Version | Minecraft 1.20.4 |
Resolution | 16x |
Tags |
tools/tracking
6202389
4
lucidium
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As for a bedrock port, I have no plans of making one.