Minecraft Texture Packs / Other Packs

Visual Villager Armor - Now with illagers (optifine)

  • check_circle Armor
  • check_circle Mobs
  • 3,443 views, 12 today
  • 433 downloads, 1 today
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Benenwren's Avatar Benenwren
Level 37 : Artisan Caveman
34

Requires optifine!

This pack makes it so that any armor equipped to villager and illager-type mobs via dispensers or commands will physically appear on their model.
  • All armor types in any combination
  • Armor appears on villagers, pillagers, vindicators, evokers, illusioners and witches
  • Dyed leather in the basic 16 colors (any mixed dye colors will default to plain leather)
  • Compatible with any villager texture pack so long as it doesn't modify the villager models

Keep in mind that the ability to dispense armor onto mobs without the CanPickUpLoot tag is currently bugged. So the only way to equip armor onto non-villager mobs is with commands.


Planned Future Versions and Updates:

  • Fresh Animations Addon - Almost finished! Just working out a few kinks
  • Version that is compatible with other armor texture packs (will not support dyed leather)
  • Version that is compatible with other texture packs AND fresh animations

Potential Versions and Updates:

These are things that I'm considering or that have been requested. Please tell me if you would actually want or use any of these.
  • Addon to support more leather dyes (would be incompatible with other texture packs)
  • Addon for more mobs (probably helmets and boots only for non-humanoid mobs)
  • Support for armor trims
  • F8thful addon to support dyed leather
  • Bare Bones addon to support dyed leather
Progress100% complete
Game VersionMinecraft 1.20.1
Resolution16x
Tags

1 Update Logs

Update #1 : by Benenwren 10/17/2023 3:46:33 amOct 17th, 2023

  • Added pillagers, vindicators, evokers, illusioners and witches
  • Disabling of hat layers now happens on the model level, making this pack more compatible with others
  • Legging and boot textures are now mirrored
  • Textures sizes standardized

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1
01/07/2024 9:10 pm
Level 37 : Artisan Caveman
Benenwren
Benenwren's Avatar
I've added a section to the description that lists everything I plan to add and things that I'm considering. Input is greatly appreciated so that I know what to prioritize.
1
03/26/2024 11:31 pm
Level 1 : New Miner
MisterNiuf
MisterNiuf's Avatar
I would personally love freshanimation support, I know you're working on it, but just wanted to let you know you'd make another person very happy
2
01/03/2024 7:49 am
Level 1 : New Explorer
King Allay
King Allay's Avatar
Is it compatible with the resource pack that changes the armors and is it compatible with the Fresh Animations resource pack? (If you see something strange, it is the fault of Google translation)
1
01/07/2024 7:07 pm
Level 37 : Artisan Caveman
Benenwren
Benenwren's Avatar
It won't use armor textures from other packs. In the future I can make a version that does. It's not compatible with Fresh Animations yet, but I'm working on a version that is! Fresh Animations compatibility will be the next thing I make.
1
12/27/2023 8:55 pm
Level 1 : New Miner
anonpmc4083594
anonpmc4083594's Avatar
[deleted]
2
12/28/2023 4:24 pm
Level 37 : Artisan Caveman
Benenwren
Benenwren's Avatar
The problem with that is every color needs it's own texture file, so supporting mixed colors increases the number of textures exponentially. I could maybe make an expansion that supports combining only two colors. That would be a huge number of texture files (256!), but still possible.
2
12/29/2023 1:09 pm
Level 1 : New Miner
anonpmc4083594
anonpmc4083594's Avatar
[deleted]
2
12/29/2023 6:57 pm
Level 37 : Artisan Caveman
Benenwren
Benenwren's Avatar
Yess! I wish optifine had overlays so bad.
2
11/13/2023 10:03 am
Level 9 : Apprentice Miner
QZeroContext
QZeroContext's Avatar
is this pl;anned tp become compatible with fresh animations?
1
11/21/2023 4:29 pm
Level 37 : Artisan Caveman
Benenwren
Benenwren's Avatar
Yes, that will be the next thing I work on. :)
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