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This datapack makes oceans three times as deep. This is compatible with most worldgen packs, as well as with Large Biomes and Amplified world types.
Not compatible with Terralith or Tectonic, as both already has deeper oceans.
Not compatible with Terralith or Tectonic, as both already has deeper oceans.
Compatibility | Minecraft 1.18 |
to | Minecraft 1.19 |
Tags |
2 Update Logs
v1.0.1a : by Apollo404 06/07/2023 6:41:11 pmJun 7th, 2023
Updated to 1.20!
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deeper-oceans
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I don't want the current oceans to get deeper, I'm just asking if the ones that are yet to be discovered will without issues.
A) major compatability issues. If another pack uses the minecraft folder as well, then they will override each other if the functions are named the same (ie tick/load)
B) you can control their order in autosuggest, so for example a namespace that starts with z will be at the bottom
C) it’s much easier for the user to find what functions to run without getting confused if they have loads of datapacks installed.
In fact, it’s widely discouraged to use the minecraft namespace for anything other than tick.json and load.json. It screws up everything so much. The only really acceptable use for the minecraft namespace is worldgen when you want to override defaults.
Using a custom namespace fixes all these issues and adds an additional... 0 steps. There's no changes to be made other than change "minecraft:" to "(namespace)": in a couple places and having all the files under the "(namespace)" folder instead of the "minecraft". Takes barely a minute with software like VSCode.