• 9/15/23 7:40 pm
- 2.2k views • 2 today
- save_alt 212 downloads
- Compatibility
- Minecraft 1.20
- Changes include
39
Improves the way Amethyst Geode openings generate, giving a more natural/realistic feel and creating more interesting and varied exploration.
You may incorporate this datapack or features from it into other packs freely and without permission.
- Geodes that spawn totally covered will no longer have random cracks. Like a real geode, you must break them open yourself.
- Caves now intersect with geodes, creating cool crystal pockets.
How to modify other geode datapacks to work with this:
Should work with any custom feature with "type": "minecraft:geode"
- Open the custom geode .json files in the other datapack. They will be in the worldgen/configured_feature folder
- Find "generate_crack_chance": and replace the number to the right with 0
- Find "cannot_replace": and replace the tag to the right with "#minecraft:geode_cannot_replace", (the geode_cannot_replace tag is identicle to the vanilla structure_cannot_replace tag with the addition of "minecraft:air")
- Optional: Only necessary if the custom geode contains budding amethyst blocks, find "filling_provider" and replace "minecraft:air" with "minecraft:cave_air" (otherwise the geode will not generate with amethyst buds already growing)
- Make sure Natural Geodes is loaded above any other geode datapacks.
You may incorporate this datapack or features from it into other packs freely and without permission.
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If you haven't already, I highly recommend checking out slicedlime on youtube for datapack and technical news. He's a mojang dev so his videos are thorough but quick and have chapter selections. Very useful for determining compatibility!