- check_circle Functions
- check_circle Loot Tables
- check_circle Predicates
- 25,535 views, 20 today
- 917 downloads, 0 today
411
Since the original file is a plugin and requires a server to run, i wanted to make it as a datapack so everyone can use it even in singleplayer world.
How to install:
Copy nightmare-v1-4.zip into your save folder's datapacks folder.
Be sure that the zip folder has data folder inside.
You can both add it before or after world generation. If you added the datapack after the world generation, please run /reload command. A message will be displayed when loaded successfully after running the command.
What this datapack adds:
NOTE: Nether portal size difference, fall damage difference, bow accuracy, spawned vexes from dead mobs, shorter stay underwater time are not implemented since it is imposible to change with only commands.
Here is the original owner of the idea: Fundy
How to install:
Copy nightmare-v1-4.zip into your save folder's datapacks folder.
Be sure that the zip folder has data folder inside.
You can both add it before or after world generation. If you added the datapack after the world generation, please run /reload command. A message will be displayed when loaded successfully after running the command.
What this datapack adds:
- All wither skeletons are now dual-wielding iron swords.
- All skeletons shoot fiery arrows. Arrows also deal 8 hearts damage.
- All zombies(zombie villagers included) are baby and randomly armored.
- All creepers are charged and explode instantly.
- All spiders(cave spiders included) are super fast.
- All endermen and zombified piglins automaticly aggro when you get closer. They will also be aggro if you are invisible and wearing ANY armor.
- All ghasts are invisible.
- All players have 10% chance to spill their water bucket while taking damage or jumping.
- All players have 0.5% chance to trip on something and force them to drop ALL items while sprinting or walking each block.
- All players die instantly when they don't have any air bubble.
- All players die instantly when they touch lava.
- All players are vegetarian now.(Eating something meat is bad)
- When a player catches on fire, the fire lasts forever unless they stand in water.
- All players boil while wearing ANY armor in hot places.
- Pigs are removed, partially.
- All friendly mobs have 5% chance to spawn as ravager, even the baby mobs.
- Destroyed end crystals spawn 5 phantoms.
- Icy blocks make players fly.
- Breaking logs without an axe hurts.
- All tools have 4% chance to break everytime you use.
- Everytime you sleep, you have nightmares which causes you to wake up little early.
- You need to be tired to sleep.
- Placed torches burn out after 20 seconds.
- Cauldron water vaporizes in hot places.
- The End has the Moon physics.
- Zombies and skeletons don't die in sunlight.
NOTE: Nether portal size difference, fall damage difference, bow accuracy, spawned vexes from dead mobs, shorter stay underwater time are not implemented since it is imposible to change with only commands.
Here is the original owner of the idea: Fundy
Licence - You automaticly accept by downloading
This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International. To view a copy of this license, visithttps://creativecommons.org/licenses/by-nc-nd/4.0/legalcode.
An exception is made for video content, which can be monetized. However, video creators must give appropriate credit and provide a link to the license
An exception is made for video content, which can be monetized. However, video creators must give appropriate credit and provide a link to the license
Credit | Fundy |
Compatibility | Minecraft 1.16 |
Tags |
4 Update Logs
Version v1.4 : by Wyvernity 07/27/2020 4:50:33 amJul 27th, 2020
- Now all friendly mobs have 5% chance to spawn as ravager.
LOAD MORE LOGS
tools/tracking
4689077
119
nightmare-difficulty-datapack
Create an account or sign in to comment.