Minecraft Data Packs / Quality of Life

Paint's Dynamic Lighting

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PaintTheFuture avatar PaintTheFuture
Level 37 : Artisan Engineer
24
Paint's Dynamic Lighting!


* Hold a light source (main hand or off hand) and the light will be created!
* Hold these for 15 light level:
* Beacon
* Campfire (not underwater)
* Conduit
* Glowstone
* Jack o'Lantern
* Lantern
* Lava Bucket
* Shroomlight
* Sea Lantern
* Hold these for 14 light level:
* Blaze Rod
* End Rod
* Glow Berries
* Torch (not underwater)
* Hold these for 10 light level:
* Crying Obsidian
* Glowstone Dust
* Prismarine Crystals
* Soul Campfire (not underwater)
* Soul Lantern
* Soul Torch (not underwater)
* Hold these for 7 light level:
* Blaze Powder
* Ender Chest
* Ender Eye
* Glow Lichen
* Redstone Torch (not underwater)
* Sea Pickle (only underwater)
* Hold a magma block for 3 light levels.
* Only air blocks and water source blocks will make a light.
* So if you're in eg. tall grass or kelp when you switch to a light, it won't turn on and destory the block you're in.
  * However, if you enter grass/kelp/whatever while holding a light, the previous light block will stay on as long as your light is still equipped, so it doesn't randomly flick off when you're running about
CompatibilityMinecraft 1.17 Snapshot
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2
04/02/2021 10:28 pmhistory
Level 1 : New Miner
mono832
mono832 avatar
could you make some of the mobs glow aswell?
also the curseforge link dosent seem to work
1
04/03/2021 12:24 am
Level 18 : Journeyman Explorer
Aeon2927
Aeon2927 avatar
Not needed
1
04/02/2021 10:48 pm
Level 37 : Artisan Engineer
PaintTheFuture
PaintTheFuture avatar
You could, but I'm worried about the lag. You can only have 5 glow squid before you hit their particular mob cap so I'm not worried about them, but you can have any number of blaze floating around. I think you'd have frame drops pretty quickly.

Curseforge needs to approve all submissions. Usually it takes a few hours but it's been a full day. Sometimes there's a backlog I guess? I don't know.
2
04/02/2021 12:54 pm
Level 7 : Apprentice Miner
Theshadowdevil
Theshadowdevil avatar
THE BEST DYNAMIC LIGHT DATAPACK EVER
2
04/02/2021 6:29 amhistory
Level 18 : Journeyman Explorer
Aeon2927
Aeon2927 avatar
This datapack with dynamic light is much better than others - not overload a server and avoids block destruction.
Good coding
2
04/01/2021 10:10 pm
Level 4 : Apprentice Miner
JJAMMER2005
JJAMMER2005 avatar
Will this break a door if I walk through holding a torch
1
04/01/2021 10:20 pm
Level 37 : Artisan Engineer
PaintTheFuture
PaintTheFuture avatar
No, only air and water sources get replaced with light.
2
04/01/2021 8:06 pm
Level 4 : Apprentice Mage
PhantomOfficial
PhantomOfficial avatar
This is really good! I knew someone would make a dynamic lighting pack using the new light block.
2
04/01/2021 7:40 pmhistory
Level 60 : High Grandmaster Gent
chuckchuk
chuckchuk avatar
Such a cool feature this latest snapshot, so happy about it



Do you ever get lighting issues though? Or does /setblock do the job right?
2
04/01/2021 7:46 pm
Level 37 : Artisan Engineer
PaintTheFuture
PaintTheFuture avatar
Setblock does the job well! Any lingering lights were just the result of improper coding. I suppose if you're *really* laggy there might be a lingering light, but even if that does happen, you can just approach it with a light in your hand and it'll correct itself!
2
04/01/2021 9:15 pm
Level 26 : Expert Miner
notnew12345
notnew12345 avatar
Could you do a flashlight datapack?
1
04/01/2021 9:35 pm
Level 37 : Artisan Engineer
PaintTheFuture
PaintTheFuture avatar
I'll have a think about how I would want it to work and see what I want to do with it. Maybe!
2
04/01/2021 7:47 pm
Level 60 : High Grandmaster Gent
chuckchuk
chuckchuk avatar
I haven't tried the pack out myself, but I was just wondering how well it was working for you



But glad that lingering light bug has an easy fix



The problem I've been having with the light block has been with /fill, but /fill has always seemingly had more issues than /setblock
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