Hi! I'm a Gamer, Animator, and Computer Engineer who just enjoys making fun content! I know a little bit of C# and hope to work for SONY or be an attorney at law someday! I'm also homeschooled if that explains anything. Lol
gotta keep the projects fresh :D and always finding stuff to improve on or just the ADHD kicking in lol
a never-ending: "oh i could change that ... oh i could improve that... oh i could update that"
e.g. i have those world-comparison-images, and i noticed that i hadn't compressed them, so i went ahead and minified them and reduced them from 6mb to like 200kb or so - improving page loadtimes for the page :D
Ok, someone has to give a dedication award to McMeddon. I'm telling you, every 2 hours, I always receive a notification about him updating various maps (WHICH ARE REALLY BIG). I'm not just impressed by this dedication, but as well inspired by this. I don't even do this with skins!
I apparently missed it but some irls sent me pics, its beautiful dude. Pretty sure its caused by that sweet sweet solar radiation entering out atmosphere
hiiii 👋 Did some clips and fly arounds for my worlds to display the shear scale of my creations. Going to add them to projects one by one - see also some new clips fly around twitter over the next time www.planetminecraft.com/project/xedrimos/
Was built for big mountain ranges. Sharp, smooth peaks, sutle terracing, continued peaklines, huge bulging bottom terraces
Img 2: Alpines Gen 3
Iteration on gen 2 Better/More "single" peaks, dynamic shattering, warped erosion, increased terrain fragmentation, better global terracing, varying terracing, steeper valleys, bigger bottom, with sloping channels in a stylistic approach.
Hoooooly cow, I haven't posted in forever! Sorry guys, I've just been so freakin busy. After next week stuff should be settling down I so will probably get back to posting at least decently often. I've gotta split my time between here, my YouTube channel, and IRL. Soooo... yea. Lol