Minecraft Data Packs / Mob

Better Village & Pillage v5.0 [Outdated]

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Required Resource Pack
MC_SIlver's Avatar MC_SIlver
Level 66 : High Grandmaster Ninja
277
RESOURCEPACK IS REQUIRED!

WARNING (for PaperMC and PurpurMC Hosters):- This datapack will only work correctly if, and only if you change the below settings.
Head over to your server, and go to "paper.yml" or "purpur.yml" file.
Find this "allow-non-player-entities-on-scoreboards: false". Set that to true.

For datapack developers! If you want ignore my mobs you have to add this tag to your custom mob (tag=!mcs_mob)
Also contact with me on discord about compatibility!


Resoucepack Version: v6.4
Minecraft Version: 1.19.3
Available Latest Version: v5.0

Creator and Main Developer: [​MC Silver]
Datapack Tester / spawn egg code by: SAMEER_99
Mob follow and back off AI code by:
FlanDere
Damage calculation on players code by: Ethan_Triff

Links: [​YouTube] [​Discord] 
[​Patreon]

Previous Versions: (I won't fix any bugs in previous versions)
BVP v4.9.9.9 for 1.19 - 1.19.2 [​Download]
BVP v4.9.9.7 for 1.18 - 1.18.2 [​Download]

Wiki will be finished soon!

Gamerules/Commands
Command: /function raid:gamerule/page/[​number]
All gamerules are TRUE by default

1. mc_silver.mobGriefing
2. Allow.Royal_Guard.shield.use
3. Allow.Royal_Guard.spawn
4.
Allow.Villager_Guard.spawn
5.
Allow.Witch.create.water
6.
Disable.cure.discount
7.
Allow.common.Witch.spawn
8.
Allow.Pillager.spawn.dark_forest
9. Allow.villager.compass.teleport

[​You can suggest new gamerules on my discord server]

Useful Commands:
1. /function raid:give/[​item]
2. /function raid:summon/[​mob]
Uninstall
1. /function raid:uninstall
2. /datapack disable "file/....." (Disable BVP Datapack)
3. Delete datapack in datapacks folder
Mobs

Pillagers
Range Pillager
Basic information
Health: 24 ❤️

Speed: 0.4 🏃
Damage: 4-5 ⚔️
Weapon: Crossbow 🔫

Follow Range: 64 blocks
Classification: Illager
Behaviour:

[​Hostile] [​Reputation score: 6-30]
[​Ally] [​Reputation score: 3-5]


Special Abilities:
- Shoots tipped arrows of (slowness, weakness, poison, instant damage) and fireworks
- Steals items and experience orbs

Death Loot:(1 item)
- Arrow (0-2) [​90%]
- Emerald (0-1) [​9%]

Spawn: Witch (10%), Partols, Raids, Pillager Outposts
Melee Pillager
Basic information
Health: 24 ❤️

Speed: 0.32 🏃
Damage: 10 ⚔️
Weapon: Iron Sword 🔫

Follow Range: 32 blocks
Classification: Illager
Behaviour:

[​Hostile] [​Reputation score: 6-30]
[​Ally] [​Reputation score: 3-5]


Death Loot:(Vindicator)

Spawn: Pillager (10%)
Golden Armored Pillager
Basic information
Health: 36 ❤️

Speed: 0.375 🏃
Damage: 4-5 ⚔️
Knockback Resistance: 33% 🛡️
Weapon: Crossbow [​Piercing II, Quick Charge II] 🔫

Follow Range: 64 blocks
Classification: Illager
Behaviour:

[​Hostile] [​Reputation score: 6-30]
[​Ally] [​Reputation score: 3-5]


Special Abilities:(Pillager)

Death Loot:(1 item)
- Spectral Arrow (0-2) [​71%]
- Gold Ingot (0-2) [​28%]

Spawn: Pillager (10%)
Diamond Armored Pillager
Basic information
Health: 52 ❤️

Speed: 0.35 🏃
Damage: 4-5 ⚔️
Knockback Resistance: 60% 🛡️
Weapon: Crossbow [​Piercing I, Quick Charge I] 🔫

Follow Range: 64 blocks
Classification: Illager
Behaviour:

[​Hostile] [​Reputation score: 6-30]
[​Ally] [​Reputation score: 3-5]


Special Abilities:(Pillager)

Death Loot:(1 item)
- Arrow (0-2) [​90%]
- Diamond (0-1) [​9%]

Spawn: Pillager (5%)

Enchanter
Basic information
Health: 42 ❤️

Speed: 0.5 🏃
Follow Range: 16 blocks
Classification: Illager
Behaviour:

[​Passive] [​Reputation score: 6-30]
[​Ally] [​Reputation score: 3-5]


Special Abilities:
- Enchants weapons of Illagers
- Enchants Illagers

Death Loot:(1-2 items)
- Lapis Lazuli (1-3) [​44%]
- Bottle of Enchanting (1-3) [​33%]
- Enchanted Potion (1) [​22%]

Spawn: Witch (10%)
Evoker
Basic information
Health: 240 ❤️

Speed: 0.5 🏃
Damage (Fang): 6 ⚔️
Damage (Soul Block): 2 ⚔️
Follow Range: 24 blocks
Classification: Illager

Behaviour:
[​Hostile] [​Reputation score: 6-30]
[​Ally] [​Reputation score: 3-5]


Special Abilities:
- Summons Vexes
- Attacks with Fangs
- Attacks with Soul Sand
- Summons Royal Guard (once)
- Summons Totem of Undying (This stand gives regeneration to illagers)
- Gives Totem of Undying to other illager mobs

Death Loot:(4-8 items)
Totem of Undying (1) [​44%]
Emerald (1-16) [​22%]
Golden Apple (1-2) [​22%]
Enchanted Golden Apple (1) [​11%]

Spawn: Woodland Mansion, Vindicator (1%)

Vex
Basic information
Health: 10 ❤️

Speed: 0.7 🏃
Damage: 7 ⚔️

Follow Range: 20 blocks
Classification: Soul

Behaviour:
[​Hostile] [​Reputation score: 6-30]
[​Ally] [​Reputation score: 3-5]

Special Abilities:
- Gives levitation and slow falling effects to illagers
- Explosion power 3, when it gets glowing (rare chance when angry)

Spawn: Evoker

Flamber
Basic information
Health: 32 ❤️

Speed: 0.35 🏃
Damage: 8 ⚔️
Weapon: Flamber Torch 🔫

Follow Range: 20 blocks
Classification: Illager
Behaviour:

[​Hostile] [​Reputation score: 6-30]
[​Ally] [​Reputation score: 3-5]


Special Abilities:
- Shoots fireball
- Gives fire resistance to illagers
- Flamber Oil and 20% speed

Death Loot:(Vindicator)
- Flamber Torch (1) [​10%]

Spawn: Witch (20%)
Biome: Savanna
Geomancer
Basic information
Health: 34 ❤️

Speed: 0.25 🏃
Damage [​Attack]: 5 ⚔️
Damage [​Geomancer Wall]: 6 ⚔️
Damage [​Geomancer Explosive Wall]: 1-43 ⚔️
Weapon: Geomancer Wand 🔫

Follow Range: 20 blocks
Classification: Illager
Behaviour:

[​Hostile] [​Reputation score: 6-30]
[​Ally] [​Reputation score: 3-5]


Special Abilities:
- Summons walls

Death Loot:(Vindicator)
- Geomancer Wand (1) [​10%]

Spawn: Witch (5%)
Hunter
Basic information
Health: 34 ❤️

Speed: 0.5 🏃
Damage [​Attack]: 5 ⚔️
Weapon: Geomancer Wand 🔫

Follow Range: 20 blocks
Classification: Illager
Behaviour:

[​Hostile] [​Reputation score: 6-30]
[​Ally] [​Reputation score: 3-5]


Special Abilities:
- Summons walls

Death Loot:(1-2 items)
- Arrow (0-3) [​26%]
- Arrow of Long Poison (0-3) [​13%]

- Cooked Beef (0-3) [​19%]
- Emerald (0-2) [​6%]
- Cooked Porkchop (0-3) [​13%]
- Trap (1) [​21%]

Spawn: Pillager (5%)
Iceologer
Basic information
Health: 42 ❤️

Speed: 0.5 🏃
Damage [​Ice Chunk]: 6 ⚔️
Weapon: Iceologer Wand 🔫

Follow Range: 16 blocks
Classification: Illager
Behaviour:

[​Hostile] [​Reputation score: 6-30]
[​Ally] [​Reputation score: 3-5]


Special Abilities:
- Summons Ice Chunks
- Converts Snow Block to Powder Snow
- Converts Water to Frosted Ice

Death Loot:(1-2 items)
- Blue Ice (0-10) [​36%]
- Emerald (0-3) [​18%]

- Leather (1-6) [​27%]
- Golden Apple (0-1) [​18%]
- Ice Wand (1) [​10%]


Spawn: Witch (20%)
Biomes: Snow and Mountain
Illusioner
Basic information
Health: 288 ❤️

Speed: 0.5 🏃
Damage [​Bow]: 4 ⚔️
Weapon: Bow 🔫

Follow Range: 28 blocks
Classification: Illager
Behaviour:

[​Hostile] [​Reputation score: 6-30]
[​Ally] [​Reputation score: 3-5]


Special Abilities:
- Becomes invisible
- Gives blindness effect
- Summons Illusions
- Teleport

Death Loot:(6-12 items)
- Tipped Arrow of Blindness (1-8) [​44%]
- Diamond (1-2) [​22%]

- Potion of Illusion (1) [​22%]
- Echanted Golden Apple (0-1) [​11%]
- Totem of Illusion (1) [​10%]

Spawn: Vindicator (1%)
Iron Golem
Basic information
Health: 100❤️

Speed: 0.25 🏃
Damage: 7-21 ⚔️

Follow Range: 16 blocks
Classification: Mechanical
Behaviour:

[​Ally] [​Reputation score: 15-30]
[​Hostile] [​Reputation score: 3-14]


Special Abilities:
- When it has 100 ❤️, it 20% faster

Death Loot:(Iron Golem)
Mineger
Basic information
Health[​stone]: 24 ❤️
Health[​iron]: 34 ❤️
Health[​gold]: 44 ❤️
Health[​diamond]: 54 ❤️

Speed: 0.35 🏃
Weapon: Pickaxes 🔫

Follow Range: 24, 34, 44, 54 blocks
Classification: Illager
Behaviour:

[​Hostile] [​Reputation score: 6-30]
[​Ally] [​Reputation score: 3-5]


Special Abilities:
- Destroys blocks mineable with pickaxe
- Summons TNT (Explodes in 4s.)
- Immune to TNT explosion


Death Loot:(1 item)

- Cobblestone (1-3) [​62%]
- Raw Copper (1-2) [​31%]

- Emerald (1) [​6%]

- Raw Iron (1-3) [​58%]
- Raw Copper (1-3) [​29%]

- Emerald (1) [​11%]

- Raw Gold (1-4) [​55%]
- Raw Copper (1-4) [​27%]

- Emerald (1) [​16%]

- Diamond (0-2) [​52%]
- Raw Copper (1-5) [​26%]

- Emerald (1) [​21%]


Spawn: Witch (50%) [​Height: -64 to 60]

Spawn Chance:
Stone: 82%
Iron: 10%
Gold: 5%
Diamond: 3%
Ravager
Basic information
Health: 132❤️

Speed: 0.3 🏃
Damage [​Attack]: 12 ⚔️
Damage [​Roar]: 6 ⚔️
Follow Range: 32 blocks
Classification: Illager Beast
Behaviour:

[​Hostile] [​Reputation score: 6-30]
[​Ally]
[​Reputation score: 3-5]


Special Abilities:
- Destroys blocks
- Roar
- Speed Dash

Death Loot:(1-2 items)
- Saddle (1) [​33%]

- Emerald (1-2) [​16%]
- Beef (1-5) [​26%]
- Leather (1-5) [​23%]
Redstone Engineer
Drop Daylight detector on Redstone Block to get Redstone Engineer

Behavior and Stats: Villager

All Available Trades:

[​Level 1]:
Redstone Dust (12) -> Emerald (1)
Emerald (1) -> Redstone Torch (8)
Emerald (5) -> Hopper (1)
Emerald (3) -> Redstone Lamp (1)

[​Level 2]:
Emerald (4) -> Lectern (1)
Emerald (3) -> Lightning Bolt (1)
Emerald (6) -> Piston (1)
Emerald (9) -> Sticky Piston (1)

[​Level 3]:
Emerald (8) -> Note Block (1)
Emerald (4) -> Daylight Detector (8)
Slime Ball (1) -> Emerald (2)
Emerald (3) -> Target (1)

[​Level 4]:
Emerald (4) -> TNT (1)
Emerald (1) -> Emerald (2)
Clock (1) -> Emerald (3)
Emerald (12) -> Powered Rail (6)

[​Level 5]:
Emerald (36) -> Slime Block (1)
Emerald (36) -> Honey Block (1)
Emerald (9) + Netherite Ingot (1) -> Magnet (1)
Redstone Block (4) -> Surge Redstone Dust
(1)
Redstone Turret
Basic information
Health: 30❤️

Speed: 0 🏃
Damage: 4 ⚔️

Follow Range: 16 blocks
Classification: Mechanical
Behaviour:

[​Ally] [​Reputation score: 15-30]
[​Hostile] [​Reputation score: 3-14]


Special Abilities:
- Redstone Forcefield (Gives weakness to enemies)
- Regeneration (when closed)
- Fire projectile

Spawn: Redstone Engineer
Royal Guard
Basic information
Health: 52 ❤️

Speed: 0.35 🏃
Damage: 13 ⚔️
Weapon: Mace 🔫

Follow Range: 16 blocks
Classification: Illager
Behaviour:

[​Hostile] [​Reputation score: 6-30]
[​Ally] [​Reputation score: 3-5]


Special Abilities:
- Uses shield
- Patrols around Evoker


Death Loot:(Vindicator)

Spawn: Evoker (100%), Vindicator (3%)
Sandy
Basic information
Health: 34 ❤️

Speed: 0.3 🏃
Damage: 7 ⚔️
Weapon: Golden Shovel 🔫

Follow Range: 20 blocks
Classification: Illager
Behaviour:

[​Hostile] [​Reputation score: 6-30]
[​Ally] [​Reputation score: 3-5]

Special Abilities:
- Creates sandstorm

Death Loot:(1 item)
- Cactus (0-8) [​57%]
- Emerald (0-1) [​28%]
- Gold Ingot (0-4) [​14%]


Spawn: Witch (20%)
Biome: Desert
Villager
Basic information
Health: 100 ❤️

Speed: 0.7 🏃
Classification: Villager
Behaviour:
[​Passive]

Special Abilities:
- Heals on bed
- You can convert Villager to Wandering Trader, if you drop emerald with name "leave village" to it
- Villager teleport items to himself in 8 block radius, if it stands on Hopper

Professions:
- Toolsmith
repairs Iron Golem
- Cleric heals Villager, Villager Guard and Player with good reputation
- Fisherman catches fish
- Farmer plows the land
- You can teleport to Cartographer, if you hold compass in mainhand and sneak
Villager Guard
Basic information
Health: 20 ❤️

Speed: 0.4 🏃
Weapon: Random 🔫

Follow Range: 32 blocks
Classification: Villager
Behaviour:

[​Ally] [​Reputation score: 6-30]
[​Hostile] [​Reputation score: 3-5]

Special Abilities:
- Attacks Zombies, Illagers and Players with bad reputation and also Iron Golem enemies.
- Uses shield
- Random buff
- Healing
- Gold Ingot randomizes Villager Guard's gear
- Jump

Spawn: Iron Golem (Naturally Spawned)
Vindicators
Vindicator
Basic information
Health: 24 ❤️

Speed: 0.35 🏃
Damage: 13 ⚔️
Weapon: Iron Axe 🔫

Follow Range: 12 blocks
Classification: Illager
Behaviour:

[​Hostile] [​Reputation score: 6-30]
[​Ally] [​Reputation score: 3-5]


Special Abilities:
- Mines blocks mineable with axe

Death Loot:(1 item)
- Iron Ingot (0-2) [​66%]
- Emerald (0-1) [​33%]

Spawn: Woodland Mansion, Raid
Golden Armored Vindicator
Basic information
Health: 36 ❤️

Speed: 0.335 🏃
Knockback Resistance: 33,5%
Damage: 14 ⚔️
Weapon: Double Axe 🔫

Follow Range: 12 blocks
Classification: Illager
Behaviour:

[​Hostile] [​Reputation score: 6-30]
[​Ally] [​Reputation score: 3-5]


Special Abilities:
- Mines blocks mineable with axe

Death Loot:(1 item)
- Iron Ingot (0-2) [​66%]
- Gold Ingot (0-4) [​33%]

Spawn: Vindicator (10%)
Diamond Armored Vindicator  
Basic information
Health: 54 ❤️

Speed: 0.3 🏃
Knockback Resistance: 60%
Damage: 14 ⚔️
Weapon: Double Axe 🔫

Follow Range: 12 blocks
Classification: Illager
Behaviour:

[​Hostile] [​Reputation score: 6-30]
[​Ally] [​Reputation score: 3-5]


Special Abilities:
- Mines blocks mineable with axe
- Splash Attack (6 Damage)

Death Loot:(1 item)
- Iron Ingot (0-2) [​66%]
- Diamond (0-1) [​33%]

Spawn: Vindicator (5%)
Surge
Basic information
Damage [​Melee]: 7-21 ⚔️
Damage [​Range]: 4 ⚔️
Follow Range: 32 blocks
Classification: Robot
Throw a Surge Redstone Dust at Iron Golem and it will be transformed into a Surge.
Throw Redstone Block or Blaze Rod at Surge and it will get an upgrade. (Chance 20%)
Behaviour:
[​Ally] [​Reputation score: 15-30]
[​Hostile] [​Reputation score: 3-14]


Level: I
Health: 39❤️

Speed: 0.216 🏃
Range Attack Chance: 10% 🔫

Level: II
Health: 39 -> 49❤️
Speed: 0.216 -> 0.316 🏃
Special Ability: Power Jump

Level: III
Health: 49 -> 59❤️
Range Attack Chance: 10% -> 20% 🔫
Special Ability: Electric Shield

Level: IV
Health: 59 -> 69❤️
Range Attack Chance: 20% -> 50% 🔫
Special Ability: Teleport

Special Abilities:

- Power Jump: Surge jumps and deals damage when it lands.
Land Radius:
(0-2): High Knockback and 12 damage
(0-4): Medium Knockback and 9 damage
(0-6): Small Knockback and 6 damage

- Electric Shield: Activates shield which absorbs 80% of damage and makes it immune to fire for 4 seconds.

- Teleport: Teleport to the nearest enemy within 16 blocks

- Immune to levitation
- Regeneration: +1 HP in every 5s.


Death Loot:(1 item)
- Redstone Dust (1-6) [​80%]
- Blaze Rod (1) [​20%]
Walker
Basic information
Health: 20 ❤️

Speed: 0.23 🏃
Damage: 3 ⚔️
Knockback Resistance: 10%

Follow Range: 32 blocks
Classification: Undead
Behaviour:
[​Hostile]

Special Abilities:
- Attacks all passive mobs
- When you hit Walker, it has 5% chance to spawn another walker from ground
- Regeneration
- Walker destroys: wooden doors, fence gates, wooden gates, scaffolding, bamboo, leaves and glass

Death Loot:(Zombie)

Spawn: Zombies and Skeletons (10%)
Wandering Illager
Basic information
Health: 100 ❤️
Speed: 0.5 🏃
Behaviour: [​Neutral] (in general)
Classification: Illager
[​Passive]: Wandering Trader AI
[​Aggressive]: Witch AI

Special Abilities:
- Uses Lingering Potion of Invisibility

All Available Trades:
Amethyst Shard (18) -> Scute (1)
Amethyst Shard (27) -> Powder Snow Bucket (1)
Amethyst Shard (9) -> Bamboo (3)
Amethyst Shard (10) -> Emerald (2)
Amethyst Shard (27) -> Honey Block (1)
Amethyst Shard (9) -> Enchanted Golden Apple (1)
Amethyst Shard (24) -> Blaze Powder (1)
Amethyst Shard (18) -> Lead (1)
Amethyst Shard (18) -> Rabbit Foot (1)
Amethyst Shard (9) -> Moss Block (3)
Amethyst Shard (9) -> Spore Blossom (3)
Amethyst Shard (18) -> Phantom Membrane (1)
Amethyst Shard (18) -> Dragon Breath (2)
Amethyst Shard (32) -> Ender Pearl (1)
Amethyst Shard (32) -> Obsidian (1)
Amethyst Shard (32) -> Random Potion (1)
Golden Armor + Copper Ingot -> Copper Armor
Amethyst Shard (4) -> Epic Bundle (1)
Amethyst Shard (12) -> Mythic Bundle (1)
Amethyst Shard (40) -> Legendary Bundle (1)
Wandering Trader
Basic information
Health: 100 ❤️
Speed: 0.7 🏃
Behaviour: [​Passive]
Classification: Villager

Special Abilities:
- Throw Emerald Block at Wandering Trader to convert it into a Villager
- Turns invisible if he doesn't have max health points
- Uses Lingering Potion of Healing

Wandering Trader has chance to sell Bundles, Epic (50%), Mythic (20%) and Legendary (10%)
Witch
Basic information
Health: 32 ❤️

Speed: 0.3 🏃
Damage: 6 ⚔️ + Poison
Weapon: Potions 🔫

Follow Range: 20 blocks
Classification: Villager
Behaviour:

[​Hostile] [​Reputation score: 6-30]
[​Ally] [​Reputation score: 3-5]

Special Abilities:
- Removes negative potion effects from player
- Throws healing potions at undead mob
- Sometimes throws lingering
potion
- Buffs Illagers
- Creates Water Sources

Spawn: Vanilla (5%), Swamp (20%)
Zombie Villager / Illager
- Zombie Villager curing doesn't give a discount, instead you will get hero of the village effect for 5 minutes.
- Zombie Illagers spawn in Dark Forest biome.
- Zombie Illager List: Pillager, Vindicator, Witch, Illusioner, Evoker.
- Zombie Illager can't be cured
Hostile Mobs
- Undead mobs besides Phantom heal 4 HP every 10 seconds
- Zombie and Skeleton spawn in chainmail and iron armor more commonly
- Zombies convert in rainy weather into a Drowned
- Undead Mobs have chance to get 20% speed boost for 3 seconds
- Zombies convert into a Drowned in swamp biome (Broken code, will be fixed soon)
- Drowned swims faster
- Drowned with Trident (Range AI) has back off AI
- Added Drowned with Trident (Melee AI), they never drop their Trident
- Drowned with Trident summons lightning during a thunderstorm
- Drowned has 5% chance to spawn with gold armor
- Drowned has 3% chance to spawn with copper armor
- Skeleton has 5% chance to spawn with iron sword

Items
Copper Armor
Basic information
Copper Helmet: 2 🛡️ (Armor),
+5% ➡ (Movement & Attack Speed)
Copper Chestplate: 5 🛡️ (Armor),
+12.5% ➡ (Movement & Attack Speed)
Copper Leggings: 4 🛡️ (Armor),
+10% ➡ (Movement & Attack Speed)
Copper Boots: 1 🛡️ (Armor),
+2.5% ➡ (Movement & Attack Speed)

Durability: [​Iron Armor]

Effects/Abilities:
- Immune to splash potions (Full set)
- You have 1%/5% chance to get struck by lightning during a rain/thunder (Full set)
- Unbreakable when it get waxed, in order to do it drop copper armor and honeycomb on ground until you get unbreakable copper armor
- Lightning gives +80% speed, +80% mining, +40% and 80% resistance (Full set)

Obtaining:

- Drowned sometimes spawns with copper armor
- Drop golden armor and copper ingot on smithing table until you get a copper armor
Double Axe
Basic information
Damage: 10 ⚔️
Attack Speed: -79%
Durability: 250 🛡️


Obtaining:

- Armored Vindicators have 10% chance to drop Double Axe
Bundles

Information/Usage:

- You can find bundles in chests!
- If you want open the bundle, you have to take it in offhand.
- There are 3 types of bundles, Epic, Mythic and Legendary bundles!
- You can get Epic Bundle randomly, other bundles can be found in chests or you can by them from wandering traders and wandering illagers.
- Epic [​x1 loot], Mythic [​x3 loot] and Legendary [​x10 loot].

Loot:
Gold Nugget: 92% [​2-14]
Experience: 92% [​2-14]  
Copper Ingot: 20%
Iron Ingot: 10%
Golden Apple: 1%
Epic Weapon: 0.56%
Mythic Weapon: 0.26%
Legendary Weapon: 0.11%

Flamber Torch
Basic information
Damage: 4 ⚔️
Attack Speed: Normal
Durability: 64 🛡️

Usage:
- Works like a Flint and Steal
- Fire Area attack + speed (10s.) + fire resistance (30s.) Flamber Torch + Magma Cream (in Offhand) + Sneak]

Obtaining:

- Flamber has 10% chance to drop Flamber Torch
Geomancer Wand
Usage: (Geomancer Wand + Phantom Membrane (in Offhand) + Sneak)
- Air Dash + Levitation + Speed + Jump Boost

Obtaining:

- Geomancer has 10% chance to drop Geomancer Wand
Ice Wand
Basic information
Damage: 6 ⚔️
Attack Speed: Normal
Durability: 250 🛡️

Usage: (Ice Wand + [​Snow/Ice] (in Offhand) = Ice Chunk + Freeze)
- Summons Ice Chunk

Obtaining:

- Iceologer has 10% chance to drop Ice Wand
Mace
Basic information
Damage: 9 ⚔️
Attack Speed: Normal
Durability: 250 🛡️
Random damage
High knock back

Obtaining:

- Royal Guard has 10% chance to drop Mace
Magnet
Usage:
- Magnetizes items to the player (When player on sneak)

Obtaining:

- You can buy it from Redstone Engineer [​Master level]
Mineger Helmet
Basic information
Durability: 250 🛡️

Usage:
- Gives night vision within an 8 block radius
[​Turns on automatically when light level is lower than 10]

Recharge Item: [​Hold recharge item in offhand] (X/1800)
Glow Ink sac: +24
Glowstone Dust: +12
Redstone Dust: +8
Magma Cream: +24
Glow Berries: +4
Blaze Powder: +64

Light decrease chance per second:
-1 [​50%]
-2 [​20%]
-3 [​10%]
-4 [​5%]
-5 [​3%]

Obtaining:

- Mineger has 10% chance to drop Mineger Helmet
Quicksand Totem
Basic information
Type: Block

Usage:
- Sand around 6 blocks of raidus becomes into a quicksand.
- Shulker, Sandy, Husk, Spider, Cave Spider, Silverfish, Rabbit, Enderman, Witch, Turtle, Endermite, Evoker, Wandering Trader, I
llusioner immune to sink

You should mine it with pickaxe

Obtaining:

- Sandy has 10% chance to drop Quicksand Totem
Totem of Illusion
Special Abilities:
- Gives positive potion effects and summons 4 golems of illusion (When player on sneak)
- Effect list: Invisibility 40s, Regeneration 40s, Speed 40s.

Obtaining:

- Illusioner has 10% chance to drop Totem of Illusion
Trap
Usage: (Throw the trap on the ground and after short time it will be set in the ground.)
- Mob trapped inside trap gets damage and poison effect


Obtaining:

- Hunter has 21% chance to drop Trap
Villager's Book
Usage: (Hold it in main hand and than right click to get more information)
- Displays your Reputation/Raid/Bad Omen/Hero of the Village scores

Obtaining:

Better Village & Pillage v5.0 [Outdated] Minecraft Data Pack

Reputation
Reputation
[​Illager]: 3-4
[​Bad]: 5-14
[​Good]: 15-30

[​When you are Illager]
Illagers are neutral
Villager team attack player

[​When you are Bad Player]
Illagers attack player
Villager team attack player

[​When you are Good]
Illagers attack player
Villager team are passive

You can check your reputation in Villager's Book

Reputation scores

+1 score = If you hit illager [​when you are illager]
-1 score = If you hit Villager ally mob
+2 score
= If you kill illager
-5 score = If you kill Villager ally mob
+1 score [50% chance] = If you kill Zombie [when you are good or bad]
+5 score = If you cure Zombie Villager
+10 score = If you win raid

If your reputation score is 30 and you traded 50 times, you will get 5 minutes of hero of the village effect and epic bundles

Command which modifies reputation score
/scoreboard players set @s villager_rep [​you can set number from 3 to 30]
CompatibilityMinecraft 1.19
Tags

44 Update Logs

Update 5.0 : by MC_SIlver 01/20/2023 12:04:46 pmJan 20th, 2023

BVP v5.0 Betas for (1.19.3)



Beta-1
===
Fixed Loot tables (Fixed Enchanter and Illusioner)
Reworked Simulation distance
Updated Uninstall function
You can't upgrade Villager Guard with Gold Ingot anymore
Villager Guard can take armor from Armor Stand, if (Armor Stand) stands on fletching table
Villager Guard heals 4 Health every 5 seconds
Improved Villager's Book
Removed Fletcher trade balance
[Use talked to villager scoreboard to detect other evil guy and illager player opening menu]



Beta-2 [Balance changes from Minecraft Dungeons]

- You have to update datapack in-game. [/function raid:update]
- Added flame animation on Flamber's Torch [???]
- Player has 20 reputation score when the player joins world for the first time, it was 15 before
- Fixed Villager Guard, Raiders teleport around village
- Surge has 10% chance to teleport to villager, if it takes damage. [Surge must have IV level] ?????? [Add needs_help tag] (Villager Guard will teleport)
- Surge heals 1 health in every 3 seconds
- Zombies won't convert into a Drowned during the "rain" and "thunder" in hot and cold biomes
- Villager Guard attacks enemy, if they are above enemy or at same high.

===
Iceologer Changes:
Health: 42 -> 30
Ice Chunk Fall delay: 3s -> 5s
Ice Chunk follows nearest entity
Damage: 6 -> 14
===
Mineger rarity depends on high:
Mineger with stone pickaxe: Y = (32..64)
Mineger with iron pickaxe: Y = (0..31)
Mineger with golden pickaxe: Y = (-32..-1)
Mineger with diamond pickaxe: Y = (-64..-33)

Health Changes:
Iron: 34 -> 36
Gold: 44 -> 50
Diamond: 54 -> 65

Follow Range Changes:
Stone: 24 -> 16
Iron: 34 -> 20
Gold: 44 -> 24
Diamond: 54 -> 28
===
Golden Armored Pillager Changes:
Health: 36 -> 46
Spawn Chance: 10% -> 5%
===
Diamond Armored Pillager Changes:
Health: 52 -> 72
Spawn Chance: 5% -> 3%
===
Archer Pillager spawn chance: 5% -> 10%
===
Vindicator Changes:
Health: 24 -> 22
Follow Range: 12 -> 16
===
Golden Vindicator Changes:
Health: 36 -> 44
Follow Range: 12 -> 16
Spawn Chance: 10% -> 5%
===
Diamond Vindicator Changes:
Health: 54 -> 78
Follow Range: 12 -> 16
===
Enchanter Changes:
Added new attack to Enchanter magic beam, it deals 4 damage and pierce entities.
Enchanter summons enchanted book tome, if the unenchanted illager is 20 blocks radius
Enchanter has new enchants for mobs:
Default Enchant [Witch particle]: 50% faster heal
Special enchants: [1 Illager can get only 1 special enchantment]
100% speed [light-blue particle]
+1 fire immunity [orange particle]
+9 damage [red particle]
+4 shield [yellow particle]
40% resistance [gray particle]
+1 regeneration [green particle]
+16 max health [pink particle]
water breathing + dolphin's grace [blue particle]
Enchanter no longer gives negative effects to it's enemy.
Health: 42 -> 30
Reduced Loot from Enchanter
Spawn Chance: 10% -> 20%
===
Flamber Changes:
Improved Flamber attacks
Health: 32 -> 44
Follow Range: 17 -> 32
Movement Speed: 0.35 -> 0.3
Added new loot table: [1]
Coal [0-2] (66%)
Emerald [0-1] (33%)
===
Geomancer Changes:
Health: 34 -> 26
Improved Geomancer Walls
Regular Walls stay for 6 seconds.
Explosive wall explodes in 5 seconds.
Geomancer has 10% chance to summon explosive wall
Added new loot table: [1]
Cobblestone [0-4] (33%)
Amethyst shard [0-2] (25%)
Gunpowder [0-2] (25%)
Emerald [0-1] (16%)
===
Illusioner:
Bossbar is visible in 64 blocks of radius.
Illusioner tricks work on mobs.
Illusioner Clone gives darkness effect for 6 seconds when it dissapears.
Illusioner Clones are Invulnurable but they dissapear faster.
Teleport
New Attack:
Dark Wave: Gives 100% slowness for 2 seconds and darkness for 20 seconds.
Illusioner gets stronger bow for 5 seconds
Health: 288 -> 180
===
Royal Guard:
Health: 52 -> 74
Added new loot table for Royal Guard
==
Sandy
Health: 34 -> 53
===
Evoker:
Health: 240 -> 250
===
Witch Health: 32 -> 34



Beta-3
===
You can give totem of undying to villager [Drop it on ground]
Cleric with totem converts vex into an allay [During the work time]
Enchanter and Illusioner dark wave damage is magical and it can't be blocked with armor [Damage reduces only with Protection Enchantment]
Improved Flamber attack
Wandering Trader trader fixes
Added new damage calculation system which depends on armor.
Nerfed Iceologer chunk damage from 14 to 10.
Iceologer ice chunk stuns target for 1 seconds 100%
Normal Geomancer wall slow downs enemies for 2 seconds 100% when it rises up from ground and deals 10 damage when it get destroys. [No longer deals damage]
Fixed Geomancer wall spawn locations
Increased of Explosive Wall chance from 10% to 20%
Hunter drops new hunter trap item 0-3. [If it killed by player, chance 20%]
Hunter randomly set up traps which despawn after 5 minutes
Illager trap has green particles
Hunter hunts passive mobs
Hunter shoots poisonous arrows when it has full health
Ravager have 10% chance to drop, Emerald Raid Horn
Emerald Raid Horn gives bad omen effect and set's your reputation score to 3.
Added Villager Guard Patrol, they spawn randomly from 3-6.
Villager Guard Patrol has 32 health points and emerald helmet
Villager Guard Patrol Leader has 64 health points and emerald helmet with diamonds
Illager Patrol follows nearest player or villager
Added New Illager Patrols.
Pillager no longer removes item
Nitwit wonders around village and sells random loot to you for random amount of emerald, when he is ready to trade with you, he will produce green particles above him
Wandering Trader have little chance to trade with Nitwit
Nitwit trades reset trades faster, if Wandering Trader is around him. [They trade with each other]
Random 1 junk trade in reverse.
Witch can remove negative potion effects again (Poison, Slowness, Weakness)
Added new sound when Witch removes negative effect from allies
Witch drinks milk when she gets wither effect
Removed Witch unused code
Witch throws more positive potion effect to allies when it needed
Witch attacks Iron Golem and Guards
Raider Witches attack Villager and Wandering Traders
You get Villager Guard patrol x2 times faster if you are bad guy and x3 times faster if you are illager
Illager Patrol spawns faster if you kill illagers.
Improved Wandering Illager unused code
Wandering Illager follows nearest illager or player with bad reputation
Villager, Villager Guard and Wandering Trader will dash away when they see an enemy within a 4 block radius.
Nerfed Wandering Illager Health from 100 to 60
Wandering Illager won't heal maximum health when it goes in attack mode
Added new pages in Villager's Book
Follow Ai is faster for Villagers
Increased Guard/Raiders teleport around village 24..48
Fixed Villager Guard shield disabling
You can decrease raid score with other minerals and ores (Copper, Iron, Gold, Amethyst, Emerald and Diamond)
Villager Guards are spawning again
Patrols despawn in 30 minutes
Improved mob follow ai.
Mob which follow the player/villager won't follow the mob, if it take damage for 10 seconds.
Max follow ai duration is 16 seconds for villagers.
Farmer won't convert dirt into a farmland
Player with bad reputation gets maximum price on villager trades
You can't get hero of the village when you are a bad guys or illager
Villager Book have 3 pages
You can also decrease bad omen effect duration with same resouces as raid
Updated Mineger helmet, Iceologer chunk, Flamber torch textures [On 1.19.3 only]
You won't get Quicksand totem block when you breaking it in creative mode.
You won't sink in quicksand totem, if you have speed and invisibility effects.
Quicksand totem works in 8 blocks radius, it was 6 before this change



Beta-4
===
Villager Guard spawning has been changed
Villager Guard can be summoned by Fletcher and Weaponsmith in random count from 0-3
Pillager (Raider) destroy bells, villager profession blocks and beds
Other illagers no longer destroy beds
Illager leader randomly uses goat horn
Removed vanilla raids (I will re-add new one soon)
Patrols despawn in 10 minutes [When they are in passive mode and if they are 32 blocks away from a player]
You can decrease raid score with lapis, redstone, coal, quartz and netherite
You can find Goat horn in Pillager Outpost chest
Fixed Villager Guard shield breaking sound
Random Villager prices
Reduced Villager and Wandering Trader health from 100 to 60
Buffed Snow Golem.
Snow Golem has 16 HP and heals +1 per in every 10 seconds
Snow Golem gets absorption on ice blocks. [Ice; +4, Packed +8, Blue +12]
Snow Golem shoots ice [50% chance - 4-5 damage]
Removed Villager Guard death message
Surge immune to poison and wither effects
Updated RP to 1.19.3
Rare Pillagers and WItches in overworld
Minegers are more common in mineshafts

All this features from all betas are included in final version of v5.0!
LOAD MORE LOGS

Create an account or sign in to comment.

1
12/18/2023 10:22 pm
Level 1 : New Miner
Ra1ko
Ra1ko's Avatar
can i use this version on 1.19.4?
1
12/21/2023 1:20 pm
Level 66 : High Grandmaster Ninja
MC_SIlver
MC_SIlver's Avatar
I don't recommend to use this for now, wait for update
1
12/02/2023 11:42 am
Level 8 : Apprentice Miner
AtomiChains
AtomiChains's Avatar
looks awesome please update to never version
1
01/29/2023 5:45 pm
Level 13 : Journeyman Miner
Ern1
Ern1's Avatar
my game crashes when i put on the resource pack
1
01/29/2023 7:02 pm
Level 66 : High Grandmaster Ninja
MC_SIlver
MC_SIlver's Avatar
Very strange, join my discord channel and explain your problem better, i try to help you somehow
2
02/04/2023 8:16 am
Level 13 : Journeyman Miner
Ern1
Ern1's Avatar
it works again! so im good i think it was because i didn't update my pc or i used the optifine pre1 and pre2 so yay!
1
02/04/2023 8:04 am
Level 13 : Journeyman Miner
Ern1
Ern1's Avatar
ok
1
12/01/2022 7:57 pmhistory
Level 1 : New Miner
Neoelfeo
Neoelfeo's Avatar
Is it posible to disable some features?
Like the upgraded iron golem, or the illusioner boss for example... Or those guards that keep killing all the villagers...
1
12/02/2022 6:37 amhistory
Level 66 : High Grandmaster Ninja
MC_SIlver
MC_SIlver's Avatar
If you want suggest something please join discord, I upload betas there
1
12/02/2022 6:35 am
Level 66 : High Grandmaster Ninja
MC_SIlver
MC_SIlver's Avatar
Just read wiki, gamerules :X
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