Member
Level 1
New Miner
0

Personalized Site Feed

  • PMC
    Public • May 29, 2026, 9:20 am
    Update : Poll Embeds on Wall Posts!
    You can now share forum polls directly to your wall! Head to any forum poll thread or create your own and click Share Poll to Wall. Your post will be pre-filled with a live poll embed showing the current results, voting status, and a link back to the full thread.

    A clean way to surface interesting forum discussions without leaving the conversation behind.

    psst... pro-tip: you can also paste the poll bbcode into other useful locations like your content descriptions or profile custom widgets.

    poll Poll : What's your go-to first night strategy?
    Voting closed Jun 1, 2026
    • Dig into a hillside · 88 (39%)
    • Build a dirt box · 22 (10%)
    • Find a village · 34 (15%)
    • Just... wing it · 82 (36%)
    226 votes total
    Voting closed Jun 1, 2026.
    forum Discuss in Thread
    Kachow959580152026-06-07 15:12:26
    I just dig into a hillside and that’s my house lol
    TheOrionSong2026-06-07 05:57:24
    Mostly dirt hut but sometimes I dig into a hill or if I don’t manage to get a bed, I go stripmining instead.
    SwankAunt1134032026-06-07 04:41:29
    Yeah,I still remember the first night in Minecraft.
    Didn’t finish my bed by dark, so I just dug a hole and squeezed in.
    watire2026-06-07 04:30:03
    good
    Zerohen2026-06-05 20:40:23
    Awesome!
    _hexxcraft2026-06-05 14:25:28
    I'd say build a WOOD hut...
    Lekhi2026-06-05 02:30:39
    Cool
    Lekhi2026-06-04 07:25:53
    Cool
    View more comments
  • Leonex
    Public • May 1, 2026, 1:23 pm
    I made a map themed around swamps, forests, and mountains. It turned out really beautiful. I'll upload it soon and show you.
  • Leonex
    Public • April 21, 2026, 8:11 am
    I prepared and almost completed a new Naruto-themed map. It featured a very detailed depiction of the central part of the world.
  • quitefrank_ly
    Public • March 13, 2026, 11:17 am
    Some progress....
    Biomeshading & Texturing all done
  • Rics888
    Public • March 8, 2026, 9:29 am
    Sorry for the long wait! I will be posting periodically from now on!
    Expect another map in march!
  • Rics888
    Public • December 25, 2025, 4:03 pm
    Merry Christmas everyone! For a limited time I’ll be holding a Christmas and New Years sale on my patreon for all my maps (including my brand new ones).

    Now is an amazing time to check out the patreon if you haven’t already!

    I hope you all have an amazing rest of your Christmas celebrations!

    Code: 7C32F
  • quitefrank_ly
    Public • October 17, 2025, 1:00 pm
    Trip to the Faroe Islands gave me some inspiration.
  • PMC shared Cara Quests's post
    Public • October 1, 2025, 6:57 am
    Cara Quests post by CaraRose
    Public • October 1, 2025, 6:32 am
    🍂 FALL FESTIVAL QUEST IS NOW LIVE 🔴
    Join our lovely festival adventure to experience puzzles and fun activities
    both on Minecraft Server and Planet Minecraft.
    And receive pretty trophy after you complete the quest!
    Meet you there! 🍁


    View original post
    SlushySquid2026-04-07 13:03:31
    noice👌
    The night Wolf2026-03-10 14:03:46
    AAAAAAAAAAAAAAAAAA
    RPKLego2026-03-09 21:31:04
    I did 😊
    jetterg2026-03-09 18:04:36
    Yes
    RPKLego2026-03-09 16:58:52
    on here?
    jetterg2026-02-22 19:21:25
    PMC can you subscribe to me?
    Janss_33PL2025-11-20 08:52:11
    ohhhh fall Festival
    GhostTypesRULE2025-10-04 22:07:48
    pumpkin spice latte here i come!




    (im not even a hipster! im just a fat guy who likes pumpkin flavoring!)
    View more comments
  • PMC shared Cara Quests's post
    Public • September 24, 2025, 4:01 pm
    🍂 Our Fall Festival is almost here!

    Join the community in celebrating the season with contests, games, and fun activities hosted by fellow members. Whether you’re building, crafting, or just enjoying the vibes, there’s something for everyone.
    Cara Quests post by CaraRose
    Public • September 15, 2025, 4:48 pm

    🍂🌾 Autumn is in the air! 🌻🍄


    Hey! You are officially invited to the Fall Festival, hosted on Planet Minecraft!

    Keep an eye on Fall Festival Group to make sure you don't miss any cool events or news!

    Share this post on your wall and invite friends to join! 🎟

    DreamWanderer DinowCookie CaraRose FunkyToc
    View original post
    iLMDDz2026-04-03 00:08:21
    fdfhidlkacbfhjh
    Pacdude12025-10-02 17:19:33
    HMM
    Jagermmeisterme992025-09-27 10:42:57
    Yeah thats what makes it special for me
    April0682025-09-26 22:49:49
    It's finally autism
    nataniels2025-09-25 08:36:32
    it mattered to me!
    Tripiewifi2025-09-24 23:13:23
    31st like (this does not matter at all)
    GhostTypesRULE2025-09-24 17:00:23
    I think I may be the 10th like which isn't that remarkable...
    MKstar2025-09-24 16:47:33
    9th like
    View more comments
  • quitefrank_ly
    Public • September 17, 2025, 1:36 pm

    Small preview of an upcoming world :)
  • AtmosphericBeatsMC
    Public • September 7, 2025, 10:17 pm
    What's new on EarthToMC v1.8 - Seasons based snow/ice cover, ocean biomes, coral reefs, custom map projections - 2025/09/08

    Overview of the software: EarthToMC v1.8-beta [​2025/09/08] - Generate a Minecraft Map of any place of the world | Patreon

    Download post: EarthToMC v1.8-beta [​2025/09/08] - Download and Installation tutorial | Patreon


    -----


    Season-based Snow/Ice cover


    In EarthToMC v1.8 it is now possible to specify a season on which to base various aspects such as snow areas, ice extent in polar areas, marine biomes based on sea temperature


    This is the result for winter and summer, as seen from the map preview for a 1:1000 scale map of North America:

    Snow is based on monthly mean temperatures from the ECMWF ERA5 climate model, while snow cover is based on polar ice extent data from the Met Office's OSTIA (Operational Sea Surface Temperature and Ice Analysis) dataset.

    When snow conditions are met, non-snow biomes are converted to vanilla snow biomes. This allowed the following new biomes to be added to the maps:
    • Snowy Plains
    • Snowy Slopes
    • Snowy Beach
    • Snowy Taiga
    • Grove
    • Frozen River
    • Frozen Ocean



    Sea Surface Temperature based Ocean biomes


    Furthermore, based on the sea temperatures of the OSTIA dataset, three new marine biomes are now used, dividing the ocean into three classes:
    • Cold Biome when the monthly averaged SST is below 15°
    • Ocean when the monthly averaged SST is between 15° and 25°
    • Lukewarm Ocean when the monthly averaged SST is above 25°



    Coral reefs


    I've also added coral reefs to the maps, using the Warm Ocean biome where a coral reef is observed in the Global Distribution of Coral Reefs dataset



    Fixed grass/foliage colors


    Since the very first release of EarthToMC, due to biomes temperatures changes to handle the snow, the grass/foliage color was darker than the vanilla one in certain maps. This issue is now fixed, the color will be not dependent on temperatures anymore



    Custom Map Projections


    An example of a working Lambert Conic Conformal projection on a low res USA map In v1.8




    Instead of manually writing the EPSG code, it will be possible to choose a compatible projection using a drop-down menu

    All the EPSG and ESRI codes with meter as unit measure should be compatible now, but the Custom Projections feature remains an experimental feature: it's trial and error




    Overview of the software: EarthToMC v1.8-beta [​2025/09/08] - Generate a Minecraft Map of any place of the world | Patreon

    Download post: EarthToMC v1.8-beta [​2025/09/08] - Download and Installation tutorial | Patreon



    Full changelog

    • [​NEW FEATURE] It's now possible to specify a season for computing the snow cover instead of using a global fixed snow height value: snow cover is realistically based on Climate data from ECMWF ERA5 dataset
    • [​NEW FEATURE] Sea Ice is now included into the maps and it's based on the selected month to be used as reference for climate in the map (it will appear as Frozen Ocean biome)
    • [​NEW FEATURE] Added coral reefs to the map, they will appear in game as Warm Ocean biome
    • [​NEW FEATURE] Added 2 new ocean biomes basing on the sea surface temperature for the selected season: Cold Ocean where the SST is below 15°C, Lukewarm Ocean where the SST is above 25°C
    • Thanks to the new climate generation system, 7 new snowy vanilla biomes are added in the maps (Snowy Plains, Snowy Slopes, Grove, Snowy Taiga, Snowy Beach, Frozen River, Frozen Ocean)
    • Fixed a bug causing the color of grass and foliage to be darker than vanilla in certain types of maps
    • Fixed missing snow and glaciers in Greenland and Antartica
    • Fixed missing terrain elevation in Greenland and Antartica when doing a map with resolution between 100m and 1000m
    • Fixed missing dirt terrain areas in Northern Canada and Greenland above latitude 80°N
    • Fixed a bug causing missing terrain elevation in the northern hemisphere when generating a map across the equator
    • Fixed a bug causing missing roads when generating low resolution maps with roads (introduced in v1.7)
    • Fixed a bug causing a critical error when doing high resolution maps without buildings (introduced in v1.7)
    • Fixed a bug while downloading the land cover dataset when doing a map across longitude 0 (Spain/France/UK bug)
    • Fixed a bug causing missing land use datasets (biomes) in New Zealand
    • Better drawing of certain types of raceways
    • A list of compatible custom projections for the selected area will be shown instead of manually having to write the EPSG code. Custom projections are still an experimental feature.
    • Fixed a syntax error when generating the datapack (introduced by mistake in v1.7)
    • Fixed a bug when not specifying the paths for the QGIS project / WorldPainter Tiles, leading to a not successful start of the generation (blank logs, no progress at all)
    • Extended compatibility of the Journeymap waypoints with more types of custom projections
  • quitefrank_ly
    Public • September 2, 2025, 7:26 pm

    Working on more trees again, Scotch Pines currently
    quitefrank_ly2025-09-02 20:13:04
    Shaders & Conquest Reforged are a wonderful thing!
    MrWonkaBoi2025-09-02 19:29:06
    No fucking way that’s Minecraft
  • quitefrank_ly
    Public • August 17, 2025, 7:44 pm

    Soon....



    New trees, new world
    Neekoris2025-08-18 01:59:35
    Now...?
  • PMC
    Public • July 30, 2025, 9:25 pm


    PMC, do you cook?! Get ready to share your tasty dishes, the Recipe Jam is here! Whether it’s your favorite treat, brewing a delicious stew, mixing a refreshing drink or inventing a totally new recipe, this is your chance to mix, mash, and serve up something unforgettable. Let your imagination simmer and let's see what you've got for us to try.

    Learn more and join us in the kitchen here!
    BuffdoggB_2025-09-21 13:31:55
    Question. How do I delete my groups so I can make new ones?
    Tacosrgood2025-08-23 11:14:17
    PLEASE change the logo to a pixel consistent one🙏 i know youve had that one for a long time but PLEASE 😭 it would look way better and wouldnt be all that different (no offense)
    User5771393G2025-08-16 18:39:07
    hi!!!!
    Ambassador Pineapple2025-08-11 14:14:33
    Can't stand the heat? Get out of the kitchen!
    BigDinosaur20242025-08-08 14:11:48
    hello im a yter
    User5771393G2025-08-05 21:42:28
    Um bro why I should you go back to yapping AHAHAHHA BRo
    Arn_da-gunkiller2025-08-03 18:08:12
    ok why jam
    PostaSauce2025-07-31 15:10:16
    that’s neat part, you can’t
    View more comments
  • quitefrank_ly
    Public • July 30, 2025, 7:38 am
    Restarted the entire process of world generation, learned some new tricks

    Worldmachine Scene:

    World Size: 2048x2048 (render above is 8k)

    After countless of hours finetuning in WorldPainter it's still not done, but progress is there.

    Currently working on applying biomes, finetuning grass layers, finalizing rivers and creating a large amount of custom trees (currently only using Spruce trees in the result below)

    Minecraft Result:

    Using Conquest Reforged, with the ArdaCraft Shaders that I've tweaked a little
  • quitefrank_ly
    Public • July 22, 2025, 4:39 pm

    Progress....
  • quitefrank_ly
    Public • July 22, 2025, 7:30 am


    2k x 2k Map might be a bit big... or not
    Neekoris2025-07-24 16:45:41
    Not big enough!!
    ScotsMiser2025-07-22 08:01:43
    Depends on for what it is intended… 2kx2k strikes me as small for an all biome map…

    Nice work with the mountains and 'continental' shelf, both pretty and a high degree of verisimilitude. 🍻
  • quitefrank_ly
    Public • July 21, 2025, 4:18 pm


    Spending some time getting back into WorldMachine & Worldpainter with all the possibilities that Conquest Reforged opens up.
    Must've been at least 6 years since I've last used any of these tools, but getting the hang of it again!

    I'll consider uploading the world once I feel like its ready, as I personally just wanted to make some terrain to build something on.
  • AtmosphericBeatsMC
    Public • July 17, 2025, 5:20 am
    About the new cities details update in EarthToMC v1.7 | Patreon

    Recently I've been working on an important update of the details of the cities, trying to maximize the use of informations from OpenStreetMap: this update is also the first development of cities details since the very first release of EarthToMC

    Since in OpenStreetMap, in certain cities, complex buildings are composed of multiple parts, I've developed a new method for the rendering of the buildings which outperforms the current simple rasterization method based on applying the maximum building height for every part of a specific building

    This allows for massive improvements of buildings shapes and heights, as you can see from those examples:


    Colosseum - Rome, Italy





    Castel Sant'Angelo - Rome, Italy





    Milan Cathedral - Milan, Italy




    The update also adds new elements in the maps, such as:

    • Walls, barriers, city walls, fences, gates

    • Paved surfaces

    • Street lamps

    • Pedestrian crossings

    • Piers and breakwaters

    • Traffic lights

    • Meadows and gardens

    Single trees located where they are in real life have been improved compared to last version





    Burnham Harbor - Chicago, USA





    The White House - Washington D.C., USA





    Grant Park - Chicago, USA


    Bridges in Rome, Italy





    Train Station in Milan, Italy
  • PMC shared DinowCookie's post
    Public • June 25, 2025, 8:11 am
    DinowCookie
    Public • June 10, 2025, 4:49 pm
    Jam! Jam! Design an NPC skin for the Fall Festival event. 😁

    View original post
    ARandomCat_-2025-07-31 12:04:59
    thats not reasonable crashout
    TyRy132025-07-27 05:16:37
    Bro what
    floir2025-07-14 21:17:21
    FXCK YOU
    deleted comment
    PostaSauce2025-07-01 23:10:49
    every day I lose a little more faith in humanity
    do that on another site
    :(
    PostaSauce2025-07-01 00:50:13
    Well, a jam is a PMC feature that allows people to submit skins, texture packs, maps, etc. often going off of a theme.
    This one in particular is autumn/fall themed.
    It will likely be held during… well… Fall!
    sneakheader2025-06-30 08:25:21
    Cool.
    Super cool Undertale player2025-06-29 13:55:08
    Wtf is it anyway like tell me when it will come out
    View more comments
  • View more

Welcome