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JJBA Stands DataPack II

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avatar yosho27
Level 44 : Master Technomancer
JJBA Stands DataPack v0.6
by yosho27

This is 100% functional. I just haven't put in abilities for all of the stands yet. The leveler GUI and stands that are done work great and you're welcome to start a server with your friends/cousins using the stands that are done. The others should be out soon.

You may remember the JoJo stands datapack I made a while ago:
JoJo Stands DataPack
Well, I remade it. From the ground up. And it's A LOT better.

It now includes 20 different stands, each with 3 abilities (a primary, secondary, and ultimate) which can be unlocked with special items, and 4 different stats (power, range, duration, and cooldown) which can be increased from E to A with xp levels. There are also 2 pet stands, two new mobs and a new boss. Every stand (even the ones I haven't finished abilities for) also has some sort of cosmetic change once they unlock their ultimate ability.

Grayed out abilities below have not yet been implemented. I've already designed all of the stands and you can unlock any of them, and I've worked out the mechanics for almost all of the abilities, I just have to implement them. Anything that isn't grayed out has been fully implemented and you're welcome to start a server with the 9 stands that are already implemented, and I'm hoping to have more out soon.

To install the datapack, download the zip (don't unzip it), drop it in the world's "datapacks" folder, and run "/reload"

All of the instructions below can also be found in the in jjba_instructions.txt file in the zip.


Put a crafting table in the top right corner of an empty chest to create a crafting chest.

[Pictured above]

To obtain a stand, switch a stand DISC to your offhand and wait 18 seconds. You will be dealt 18 hearts of damage over the 18 seconds, which you must survive to obtain the stand. If you die, you'll drop the DISC and can try again. (This process is much easier if someone has Crazy Diamond).
If you want to cheat and try out the different stands you can use
"/scoreboard players set @s jjba_stand X" where X is the number of the stand (see the grid above)
and "/function jjba:run/reset_stats" to reset all stats
When your first hotbar slot is empty it shows your stand's head
Stand on a chest with a dispenser on all four sides and right click it with your stand's head to access your stats sheet and abilities


E -> D : 4 levels
D -> C : 12 levels
C -> B : 16 levels
B -> A : 22 levels

Ability 2 : Stand Arrow
Ability 3 : SUPER AJA


Look straight up/straight down to take out/put away your stand
Hold your stand's head and press f, shift+f, or q to activate unlocked abilities
The cooldown bars will indicate which keys to press to start or stop abilities

The World:
ABILITY 1 (head f): freezes time (mobs, players, projectiles, the sun, etc.)
ability 2 (active): stops projectiles
ABILITY 3 (head q): "muda"
White Album:
ABILITY 1 (head f): invulnerability
ability 2 (active): freezes nearby water
ABILITY 3 (head q): "gently weeps"
Star Platinum:
ABILITY 1 (head f): attacks hostile mobs it's touching
ability 2 (active): stops projectiles
ABILITY 3 (head q): "the world"
user is immune to time stop
Silver Chariot:
ABILITY 1 (head f): automatically attacks hostile mobs within 5m
ability 2 (head f): its swords are enchanted as the sword in your second hotbar slot
ABILITY 3 (head q): "chariot requiem"
Magician's Red:
ABILITY 1 (head f): set any mobs up to 20m in front of it on fire
ability 2 (active): fire resistance
ABILITY 3 (head q): "crossfire hurricane special"
Hermit Purple:
ABILITY 1 (head F): make stone within 10m temporarily transparent
ability 2 (head f): find a structure based on item in second hotbar slot
ABILITY 3 (head q): "hamon"
Purple Haze:
ABILITY 1 (head f): create a cloud of deadly poison (not DEADLY to yourself)
ability 2 (head f): ability 1 only effects hostile mobs
ABILITY 3 (head q): "pressurized"
Hierophant Green:
ABILITY 1 (head f): emerald splash, damage hostile mobs within 20m
ABILITY 2 (head F): direct emerald splash
ability 3 (head q): "20m emerald barrier"
ABILITY 1 (head f): slow the nearest hostile mob within 5m
ability 2 (head q): mute/unmute nearby breedable mobs by looking down/up
hold shift to see if mobs is silent
ABILITY 3 (head F): "3 freeze"
Crazy Diamond:
ABILITY 1 (head f): heal and de-wither other players within 5m (heals yourself, but less)
ability 2 (head f): repair ground items within 5m
ABILITY 3 (head q): "perfect restoration"
Dark Blue Moon:
ability 1 (active): water breathing, speed
ABILITY 2 (head f): water strength, resistance, conduit power
ABILITY 3 (head q): "whirlpool"
ABILITY 1 (head f): increase random tick speed
ABILITY 2 (head q): lift and drop nearby hostile mobs
ability 3 (head f): "Made in Heaven"
The Hand:
ABILITY 1 (head f): pull items towards you
ability 2 (head F): pull the mob you're looking at towards you
ABILITY 3 (head q): "elimination"
Gold Experience:
ABILITY 1 (head f): heal non-hostile mobs within 5m (including yourself)
ABILITY 2 (head q): change ground items into small animals
ability 3 (active): "gold experience requiem"
Brain Storm:
ABTILITY 1 (head f): automatically attack (wither) hostile mobs within 15m
Ability 2:
Ability 3:
20th Century Boy:
Ability 1 (head f): invulnerable and immobile
ability 2 (head f): damage mobs that attack you
Ability 3 (head q): "redirection"
ABILITY 1 (head F, head f): freeze and refire projectiles in the direction you're facing with more speed and damage
ability 2 (head F): ability 1 is indefinite if duration and cooldown are max
ABILITY 3 (head q): "kinetic energy"
Weather Report:
ability 1 (active): slow falling
ABILITY 2 (head q): make it stop raining
ABILITY 3 (head F): "Heavy Weather"

Killer Queen:
ABILITY 1 (head F, head f): create primed tnt
ABILITY 2 (head q): make arrows explosive
ability 3 (active): "bites the dust"
ABILITY 1 (head f): transport to or from the nether
ability 2 (active): damage entities in the overworld when in the nether
ABILITY 3 (head q): "void form"


Throw a Stand Arrow at a parrot to unlock Horus.
Throw a Stand Arrow at a wolf to unlock The Fool.
This will consume the Stand Arrow and drop a nametag.
A pet will take out, put away, and attack hostile mobs with it's stand completely autonomously.
Horus works both if the parrot is on it's own or on your shoulder.
Throw a splash water bottle at a pet to untame it (so another player can tame it).


Occasionally spawns in the overworld in place of Creepers. Flies or walks around and shoots fire at the player. Drops 1-3 blaze powder. Will definitely spawn if you use an Esidisi spawn egg.

Occasionally spawns in the overworld in place of zombies. Controls 4 strong, fire-proof zombie villagers. Cannot be killed until all zombie villagers are killed. Drops 1 random mob head. Will definitely spawn if you use a Justice spawn egg.

Ultimate Kars
Hold a Super Aja on top of an active beacon in the center of an undamaged desert pyramid to summon. Full boss fight to be implemented.

There are also some changes to the loot tables. Creepers always drop at least one gunpowder and spiders always drop at least one string. Phantoms drop Phantom Blood if they die while not on fire. Mobs now drop xp and killed-by-player-only drops if killed by a stand
CreditJoJo's Bizarre Adventure is written and illustrated by Hirohiko Araki
Progress65% complete
Game VersionMinecraft 1.13

10 Update Logs

v0.6 : 01/03/2019 4:42:18 amJan 3rd

Implemented Silver Chariot's primary and secondary abilities

Replaced the item for Phantom Blood with a head model. If you have already collected Phantom Blood in your world just put it in your inventory and it will replace itself with the new model.

Other improvements based on the End

Comments : 18

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1 - 18 of 18

  • Knightworm
  • Level 55
  • Grandmaster Pixel Painter
  • January 5, 2019, 12:21 pm
Really love all the hard work thats being put into this project.
A few things tho

1. It seems like there might be a rendering issue with the heads used for the hands of most of the stands. Seems [at least on my end, I was in the 1.14 snapshot at the time] that the top layer is rendered behind where the main textures are

2. While I was playing I was in creative and could upgrade all the aspects of my stand, but was never able to unlock the second and third abilities. I had to use the commands for it. The commands arent the only way to do it right?

I know that this is still really WIP and I love everything I got to play around with already, GL with continued development
  • yosho27
  • Level 44
  • Master Technomancer
  • January 5, 2019, 1:32 pm
Currently the datapack is for 1.13, so I'm not sure how 1.14 would affect things like textures.
And you should be able to unlock the second and third abilities fine. The whole stand upgrading/unlocking interface was implemented from the first release. If you mouse over those bottles in the leveler it explains how to unlock the abilities. Just put a Stand Arrow (for the secondary) or a Super Aja (for the ultimate) in the stone ring in the interface. The recipes are shown in the images above.
  • Knightworm
  • Level 55
  • Grandmaster Pixel Painter
  • January 6, 2019, 7:37 am
Oh i completely glossed over using the items to unlock them, that's my bad. Thanks dude
  • IMik0404
  • Level 1
  • New Miner
  • January 3, 2019, 5:55 pm
Nice Data pack but I got a question.

how do I use Crazy diamonds and killer queens ultimate ability.
I unlocked them for both of them and when I activate ultimate restoration nothing happens.

For Killer queen bites the dust dont work or I cant figure out how it works, same with restoration on CD.
Also kiras explosive arrows dont work for me, the arrows just dissapear when I shoot them and they dont deal explosion damage.

Nice work and I hope you keep it up.
  • yosho27
  • Level 44
  • Master Technomancer
  • January 3, 2019, 9:18 pm
The arrows do not explode on impact, they explode when they are within ~5 m of a hostile mob and further than 5 m from a player. You also have to have your power stat at at least B.

Crazy Diamond's ultimate is with head+q. The bossbar is wrong.

I will work on getting Bites the dust working.
  • JasonMix
  • Level 1
  • New Miner
  • December 28, 2018, 10:49 pm
I have one problem. The function "assign_stand" is not displayed in the game, so a stand without a command cannot be obtained. Please correct it!
  • yosho27
  • Level 44
  • Master Technomancer
  • December 29, 2018, 7:11 am
Thanks! Fixed now
  • JasonMix
  • Level 1
  • New Miner
  • December 23, 2018, 9:09 pm
When will the next update? It's very cool datapack!
  • sadpacito
  • Level 1
  • New Miner
  • December 23, 2018, 1:03 pm
Bug: It keeps loading in the DataPack and spamming the chat.
  • Lebyazh
  • Level 1
  • New Miner
  • December 15, 2018, 3:52 am
Please help,after receiving damage, I have does not appear satand, but if get command, it works only 2 abilities ability 1 (head): freezes time (in the world) and the ability to 1 (head f): attacks hostile mobs touching(Star platinum). The other abilities don't work. When I press q, instead of the ability the character tries to throw the head of the stand.
  • yosho27
  • Level 44
  • Master Technomancer
  • December 15, 2018, 10:32 am
You need to unlock the secondary and ultimate abilities. It's all explained in the instructions above. If you want to cheat to access them use /scoreboard players set @s jjba_ab_2 1 to unlock the secondary ability, /scoreboard players set @s jjba_ab_3 1 to unlock the ultimate ability, and /function jjba:run/reset_bossbars to update the bossbars (the last step also happens automatically whenever you step off the stats sheet chest)
  • Hashs
  • Level 34
  • Artisan Archer
  • October 29, 2018, 2:36 pm
I know nothing about JJBA yet I still enjoyed using this datapack. Time Stop is a really cool ability and all the abilities I tried out seem balanced in survival.
This is freaking awesome. Pls continue to add more!
  • VampireKasumi
  • Level 8
  • Apprentice Architect
  • September 4, 2018, 7:40 am
This is 「GURETO DAZE」You deserve a「DAIYAMONDO」

  • Socky110
  • Level 28
  • Expert Modder
  • August 25, 2018, 1:46 pm
i'm gonna show this to all my friends
  • yosho27
  • Level 44
  • Master Technomancer
  • August 25, 2018, 10:25 pm

Cool! But why stop with showing it to them? Start a server! 9 stands have their abilities fully implemented, and the unlocking and leveling system work great. Esidisi's already in too. Have one of your friends unlock crazy diamond, then have everyone else unlock their stand of choice. The fun part is the server isn't completely focused on stands and stuff. You can still do all the stuff you do in a normal minecraft world. Just with stands too. (In the world my friends and I have, we all have stands, but we've also made a turtle farm. Because why not.) If someone wants one of the stands that isn't done yet, they can still unlock the stand and even start using xp to increase its stats. And obviously they can still do stuff on the server. I'm planning to have everything done by a deadline of October 5th.
  • NoahDecker
  • Level 1
  • New Miner
  • October 11, 2018, 5:59 pm
If someone makes a server for this datapack please tell me
  • Knightworm
  • Level 55
  • Grandmaster Pixel Painter
  • August 17, 2018, 6:40 pm
Fantastic work so far. Love to see people make "vanilla mods" with the new data packs

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