Level 37
Artisan Birb

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  • Official Interior Decorators Minecraft Detail Contest Discussionhome
    10 replies183 views keyboard_arrow_right PMC keyboard_arrow_right Events
    PMC started 06/05/2020 3:05 pm
    Arthur_cds replied 06/06/2020 9:35 am
  • PMC shared Gheppio's post
    May 29, 2020, 12:04 pm with Public
    Join us!! TODAY 16.00EST - 22.00CET on and watch as a city generates with over 300 buildings from over 50 builders who participated in the Contemporary Edition Project Contest!
    May 29, 2020, 9:16 am to Public

    Procedural Metropolis releasing today!

    Follow the stream event today at 16.00EST - 22.00CET on to be part of the interactive presentation of the Procedural Metropolis, a self-building urban environment with more than 300 buildings from over 50 different builders.

    While you're waiting, take a look back at the first announcement trailer for the Infinity project, where everything begun, it was also featured on the PMC Weekly of August 17th 2019.
    As you can see it was very mysterious!

    See you later!

    View original post
    Uranus26 said 2020-06-05 01:08:01
    JSG-YT said 2020-06-04 23:57:00
    Just finished my Parkour map try it
    TheGreatPK replied to User3085360G's comment below 2020-06-03 22:26:04
    y so mad, it's only gam
    User3085520G said 2020-06-03 19:59:26
    I really want that bendy map
    View more comments
  • Onion Craft
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  • The PMC Weekly May 23rd, 2020
    16 replies1,347 views keyboard_arrow_right PMC keyboard_arrow_right News
    PMC started 05/23/2020 4:35 pm
    Foxx2020 replied 05/27/2020 10:42 am
  • Wither boss animation add-on [OptiFine]
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    CiscuLog 05/26/2020
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  • The PMC Weekly May 17th, 2020chrome_reader_mode
    16 replies1,000 views keyboard_arrow_right PMC keyboard_arrow_right News
    PMC started 05/17/2020 10:23 am
    Nitgo replied 05/23/2020 10:16 am
  • Ninni's not altered but relatively improved vanilla default +++ betterfps pvp tweaks for better visionCRAFT
    32x 1.8.9 Texture Pack
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    Ninnih 05/22/2020
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  • Let's talk about the Minecraft Snapshot 20W13A, 20W14A, 20W15A AND 20W16A | The Nether Update!chat_bubble
    211 replies3,244 views keyboard_arrow_right Minecraft - Java Edition keyboard_arrow_right Discussion
    PMC started 04/18/2020 2:48 pm
    Busaruba replied 05/16/2020 9:45 am
  • The PMC Weekly May 9th, 2020chrome_reader_mode
    21 replies1,332 views keyboard_arrow_right PMC keyboard_arrow_right News
    PMC started 05/09/2020 1:34 pm
    NatureUwU replied 05/15/2020 11:28 am
  • PMC
    May 15, 2020, 11:22 am to Public
    Happy Friday, everyone!

    We've mentioned it before but wanted to reach out through a wall post just in case you missed it.

    Has a submission caught your eye this week? An art blog, skin, project, or pack? Perhaps your particularly proud of your own creation. Maybe you have a funny Minecraft joke or comic! PM us! Tell us a little bit about why that specific submission caught your eye or what you like about it. We will consider adding it to the weekly, which is typically published every Saturday over on the PMC News Forum!

    Hope you all have a great weekend.
    PeonofthePen said 2020-05-27 14:46:14

    I have been working for more than a year on my adventure map The Trial of Air that got finished just this week. I have been experiencing some trouble getting the word out to people who might want to play it. It is an absolute work of love since I'm a stay at home dad that has barely an hour every day to do any minecraft. I was just so inspired by the Legend of Zelda games that I have tried, in some small way, to achieve the same quality of game play in a minecraft map. I think that what makes my map special, is the amount of work that I have put into making the trial look as impressive as I possibly could. With a main atrium that spans maximum world height, the Trial of Air is as big of an adventure map as you will ever see. Link:嚜
    fat panda said 2020-05-27 11:55:51
    User3074147G said 2020-05-27 10:12:03
    User3074147G said 2020-05-27 10:11:30
    sadbcys_ said 2020-05-26 16:07:33
    Hi ! I made a skin (my first ever posted her) I think it turned out pretty well so if you wanna check it out its on my profile < 3
    View more comments
  • The PMC Weekly May 2nd, 2020chrome_reader_mode
    21 replies1,114 views keyboard_arrow_right PMC keyboard_arrow_right News
    PMC started 05/02/2020 12:36 pm
    Brayden1234 replied 05/03/2020 5:28 pm
  • Steve Villagers [OptiFine]
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    CiscuLog 05/11/20 posted 04/30/2020
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  • CiscuLog
    April 29, 2020, 1:39 pm to Public
    菲蛤嫖猾詹芬 怗 返∴ ∴ 嫖 怗 嫘,
    怗 猾猿 返 ∴|| 怗 怗 猿 凌嫖 怗 ||.

    i 怗 ∴芬 猿 怗 屢 凍聊 怗 猾 怗
    怗 怗 怗 怗 嫖腮| 嫖 怗 痰嫖芬.

    t 猿, 嫖 蛤嫖猿凍, 猿 泜|∴||.
    b猿菲凍 猿猿 賅嫘' 怗 菲猿 ∴ 怗 聊花 怗 虎 !¡嫗凍凌.
    Cart3r said 2020-05-01 17:42:42
    This is the new rickroll. You've found it. This is it.
    Nitgo said 2020-04-29 13:45:28
  • Nature Walk Community Event Discussionfilter_hdr
    21 replies568 views keyboard_arrow_right PMC keyboard_arrow_right Events
    PMC started 04/01/2020 12:06 pm
    and replied 04/25/2020 4:33 pm
  • Magician advancements [Advancement pack]
    1.13 - 1.16 Snapshot Magic Data Pack

    Minecraft 1.13 to 1.16 Snapshot Compatibility
    CiscuLog 04/18/2020
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  • Slimes with hats add-on [Optifine]
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    CiscuLog 04/16/2020
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  • PMC
    April 7, 2020, 1:06 pm to Public
    Hi PMCer's! We're thrilled with the response we've received from the Procedural Metropolis Project Contest! Gheppio updated the FAQ section of the contest description as well as the official forum thread to include the most common question's we've received. If you have a question, it's likely answered in the updated FAQ so please take a moment to read it :)

    We're seeing some great entries so far and are excited to see more! Happy building!

    Frequently Asked Questions
    Can I build more than six houses?
    No, at the moment 6 houses, and one submission, per person is the limit.

    Do I have to build interiors too?
    It’s highly recommended.

    Is there a specific style we should build in?
    The city generation will create paved roads, so anything "Contemporary" will make sense. We wanted to keep the theme as open as possible while ultimately generating cities that will make sense.

    Why are there slab borders and building limits in general?
    Slab borders are needed for house spacing, that’s why you must leave them, and the air above them, as they are. They are on two sides only, this is correct; you can build up to the edge of the other two sides. It’s suggested to fill the surroundings of the buildings with the same slabs because that's the city's pavement, in this way the builds are better integrated into the city layout :-)

    What about water, is it allowed?
    In some rare cases it may cause problems when houses are placed by the structure blocks; anyway, water is allowed. If water presents glitches in the rotated instances, it will probably glitch also in the final city! If possible. Try containing water pools only with solid blocks, and not with stairs or slabs only; they're the ones which glitch the most. If not possible, replace glitching water blocks with ice that it will melt down after your house is placed. If there are still some glitches or problems, they’ll be corrected before their integration in the Infinity Matrix.

    Are we allowed to incorporate command blocks and redstone into our builds?
    It's better to avoid complex circuits, while they should work fine, I'm afraid that if too many people build complex circuits that "do stuff" in their build, than this will make the machine much heavier to run on low spec PCs.

    I don't want to risk that some people aren't able to generate their cities with your builds included because of this problem! If you want to do a special lighting system with redstone or a teleporting elevator with command blocks it’s ok, but try to stay contained and absolutely avoid automatic machines! Your devices must be user-activated!

    What about the streets? How are they made? I’d like to make a parking lot or a building with road access…
    The roads are 7 blocks wide, 3 blocks per lane and 1 for the centreline. Roads are made of the grey terracotta already present in the building sites, at the same level, pavements are made of the same stone slabs of the 2-side border, at its same level.

    If you’re building something that needs a road access (e.g. like a parking lot) place the road-sized entrance/access aligned with the "entrance here" passage for 1x1, 2x1, 1x3 and 2x3 plots. For 1x2 and 2x2 instead, put it on the middle of the left or right chunk. In this way I can reprogram roads so that they connect correctly to your car entrances when your builds are placed in the city!

    Are the items in chests, furnaces, dispensers, etc. saved in the Infinity Matrix too?

    Can I use paintings, banners, custom player heads etc.?
    As a rule of thumb, if something appears correctly also in the rotated instances, then it can be used.
    Paintings and item frames sadly can’t be used for now. Banners and custom player heads work flawlessly.

    Does the front door have to function, or can it be an open glass door?
    It doesn't have to necessarily be a door! It's just a constraint that sets where the front of the building is, so that the engine makes your builds facing towards the roads correctly. More like a "the door should be here" indication, intend it as "people will access this area arriving from here". After that you can put the entrance you want, of even something else! For example, in the largest plot, you could even put two small buildings on the left and right side and a small plaza in the centre, that would work too!

    Will my builds appear together in the final city?
    The city will contain as many submissions as possible from participants, so there will be houses/buildings from different people close to each other, a city from the PMC community!

    Any generated town will be different and potentially infinite, in some of them your builds will be closer, and in others more distanced, and every building integrated in the Infinity Matrix will have a defined probability to appear during the generation Process. Consider all that is being created here as a single neighbourhood!

    Did Gheppio design the procedural Infinity engine by himself?
    Khloe_2341 replied to The_Dirty_Pirate's comment below 2020-05-26 12:13:45
    HI HI!!!! oh and my name is not the name on my user it´s Beautifull
    Peeabu said 2020-05-22 22:50:37
    How do you make blocks your pet?
    User3064033G said 2020-05-21 07:06:36
    TheCreeper_IsBack said 2020-05-16 09:08:20
    How do I submit fanart?
    Whiteout- said 2020-05-08 20:45:22
    random question,

    are you coming to the prom PMC?
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  • PSBAI(Properly Sized Blocks And Items)
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    Ninnih 04/05/2020
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  • PMC
    March 21, 2020, 3:08 pm to Public
    Hey everyone! Tonight is MOVIE NIGHT (or day, depending on where you are!) and we're really excited!! We will be chatting and watching some short clips over on Channel 6 before the premier of Cyprezz by StingrayProductions! Let's get a good crowd in there and have some fun! See you there!

    Air time: 4PM EST
    Pre-show: 3PM EST
    User3047152G said 2020-05-10 16:25:28
    colorful_wolfs said 2020-04-21 11:42:13
    can some one help me
    ZekigamerYT said 2020-04-02 13:50:45
    Meda o IP
    JoseCarlos11 said 2020-04-01 21:18:53
    Oi pessoal sou novo a que como estão?
    ItsHackPlays said 2020-03-31 05:35:29
    I mist it
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